Well.. just for new players. This update (1.71) is an experiment to see if we can make things more interesting for both new and old players. (The update also fixes some bugs)
The attempted solution here is to give these new players more units as a handicap. Not for long mind you. Just until they get their battle legs.
For campaigns this is only until the player gets 30 pie pieces (total). So for example if they kill 20 men in mini matches and win one battle in the campaign they will have 30 pie pieces. Then the handicap will no longer apply moving forward with the campaign.
For the Mini-Matches this works a bit differently. If the player has 200 pie pieces or less they get 1 extra cavalry unit.
Regardless, if the new player doesn’t want the handicap they can turn it off by simply turning it off in the options.
For the campaign the handicap doesn’t apply every battle and just adds 4 cavalry units with +1 confidence. Some of you may know this boost as what happens when one side has little or no SF units left and the other side has lots. It’s the same bonus rule only being activated now for new players to give them a fighting chance.
Again this is a big experiment. It might be not enough, it might be too much. 1.72 will likely adjust things or remove it if it turns out this was a bad idea.
I think it will be interesting. As a seasoned player I welcome the challenge of a larger army with a less experienced commander. The scoring hasn’t changed. You still win with 10 kills in a Mini Match regardless of how many units are still galloping around.
Feel free to email me with any stories of how things go with this experimental auto handicap. I need the feedback if you want things to be tweaked.